Projectile weight: Difference between revisions

Jump to navigation Jump to search
No edit summary
Rewrite Projectile weight mechanics page
 
Line 1: Line 1:
Projectile Weight is currently unused ingame!<br>
[[Category:Mechanics]]
A bullet's projectile weight refers to the mass of the bullet itself, typically measured in grains (1 grain = 1/7000th of a pound) or grams in metric units. It's one of the key factors in determining the bullet's performance.
[[Category:Weapons]]
 
Projectile weight is the mass of the bullet, shell, grenade, or other projectile fired by a weapon. On weapon pages it is usually shown in grams and grains.
 
==How It Is Used==
Projectile weight is mostly a descriptive weapon stat. It helps show the difference between small pistol bullets, rifle bullets, shotgun projectiles, grenades, rockets, and other ammunition types.
 
A heavier projectile is not automatically better on its own. Damage, velocity, range behavior, fire rate, and weapon handling all matter when comparing weapons.
 
==Related Pages==
* [[Ammo]]
* [[Muzzle Velocity]]
* [[Damage]]
* [[Weapons of Vietnam]]

Latest revision as of 01:41, 15 June 2026


Projectile weight is the mass of the bullet, shell, grenade, or other projectile fired by a weapon. On weapon pages it is usually shown in grams and grains.

How It Is Used

Projectile weight is mostly a descriptive weapon stat. It helps show the difference between small pistol bullets, rifle bullets, shotgun projectiles, grenades, rockets, and other ammunition types.

A heavier projectile is not automatically better on its own. Damage, velocity, range behavior, fire rate, and weapon handling all matter when comparing weapons.

Related Pages