Engineer: Difference between revisions
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[[Category:Classes]] | |||
The Engineer has access to a large amount of [[SMGs]] and [[Carbines]] available to them. They also have access to Special equipment. | The Engineer has access to a large amount of [[SMGs]] and [[Carbines]] available to them. They also have access to Special equipment. | ||
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|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong> || [[File:Rpg7.png|250px]]<br><b>[[RPG-7]]</b> || [[File:Weapon rpg7.svg|250px]] || [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> || 1 / 2 || 175 || 275 | |[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong> || [[File:Rpg7.png|250px]]<br><b>[[RPG-7]]</b> || [[File:Weapon rpg7.svg|250px]] || [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> || 1 / 2 || 175 || 275 | ||
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Latest revision as of 08:13, 5 November 2024
The Engineer has access to a large amount of SMGs and Carbines available to them. They also have access to Special equipment.
Special Equipment
Includes Anti Tank Guns, AP Mines, Flamethrowers, Grenade Launchers, and Rocket Launchers.
You must do over 40(?) continues fire damage with a flamethrower to light them onfire.
| Factions | Anti Tank Guns | Icon | Classes | Ammo | Damage | |
|---|---|---|---|---|---|---|
| Normal | Headshot | |||||
VC |
PTRD-41 |
1 / 4 | 99 | 237 | ||
| Factions | AP Mines | Icon | Classes | Ammo | Explosion | |
|---|---|---|---|---|---|---|
| Damage | Radius | |||||
VC |
ChiCom Mine |
1 | ||||
US |
M16 Mine |
1 | ||||
| Factions | Flamethrowers | Icon | Classes | Fuel | Damage | |
|---|---|---|---|---|---|---|
| Normal | Burn Over Time | |||||
VC |
LPO-50 Flamethrower |
100 | 5-15 | 45 | ||
US |
M9A1 Flamethrower |
100 | 5-15 | 45 | ||
| Factions | Grenade Launchers | Icon | Classes | Ammo | Explosion | |
|---|---|---|---|---|---|---|
| Damage | Radius | |||||
US |
M79 |
1 / 2 | 125 | 175 | ||
US |
M79 SOG |
1 / 2 | 125 | 175 | ||
VC |
RPG-2 |
1 / 2 | 125 | 175 | ||
| Factions | Rocket Launchers | Icon | Classes | Ammo | Explosion | |
|---|---|---|---|---|---|---|
| Damage | Radius | |||||
US |
M72 LAW |
1 / 2 | 175 | 275 | ||
VC |
RPG-7 |
1 / 2 | 175 | 275 | ||