Range Modifier: Difference between revisions
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The Range Modifier is a variable that when multiplied against a weapons damage based on distance, it decreases damage correlated with distance (How exactly please add here) | The Range Modifier is a variable that when multiplied against a weapons [[damage]] based on distance, it decreases damage correlated with distance (How exactly please add here) | ||
Most ~rifle caliber ammo will have a good Range Modifier . | Most ~rifle caliber ammo will have a good Range Modifier . | ||
Pistols and other lighter calibers will have a okay range modifier. | [[Pistols]] and other lighter calibers will have a okay range modifier. | ||
Shotguns | [[Shotguns]] have the most extreme range modifiers. | ||
Equation Hypothesis | Equation Hypothesis | ||
[(DamageGeneric * BodyPartModifier)-(Range Modifier*Distance) = Damage Total] | [(DamageGeneric * BodyPartModifier)-(Range Modifier*Distance) = Damage Total] | ||
Revision as of 16:41, 7 October 2024
The Range Modifier is a variable that when multiplied against a weapons damage based on distance, it decreases damage correlated with distance (How exactly please add here)
Most ~rifle caliber ammo will have a good Range Modifier . Pistols and other lighter calibers will have a okay range modifier. Shotguns have the most extreme range modifiers.
Equation Hypothesis
[(DamageGeneric * BodyPartModifier)-(Range Modifier*Distance) = Damage Total]