Range Modifier: Difference between revisions
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Skizmophonic (talk | contribs) Created page with "The Range Modifier is a variable that when multiplied against a weapons damage based on distance, it decreases damage correlated with distance (How exactly please add here) Most ~rifle caliber ammo will have a good Range Modifier . Pistols and other lighter calibers will have a okay range modifier. Shotguns Have the most extreme range modifiers. Equation [(DamageGeneric * BodyPartModifier)-(Range Modifier*Distance) = Damage Total]" |
Skizmophonic (talk | contribs) No edit summary |
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Shotguns Have the most extreme range modifiers. | Shotguns Have the most extreme range modifiers. | ||
Equation | Equation Hypothesis | ||
[(DamageGeneric * BodyPartModifier)-(Range Modifier*Distance) = Damage Total] | [(DamageGeneric * BodyPartModifier)-(Range Modifier*Distance) = Damage Total] | ||
Revision as of 23:34, 27 March 2024
The Range Modifier is a variable that when multiplied against a weapons damage based on distance, it decreases damage correlated with distance (How exactly please add here)
Most ~rifle caliber ammo will have a good Range Modifier . Pistols and other lighter calibers will have a okay range modifier. Shotguns Have the most extreme range modifiers.
Equation Hypothesis
[(DamageGeneric * BodyPartModifier)-(Range Modifier*Distance) = Damage Total]