Classes: Difference between revisions
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[[Category:Mechanics]] | |||
==[[File:Class_Assault.png|50px]] <b>[[Assault]]</b> | Classes are the loadout roles players choose before spawning. Each class has its own weapon access and battlefield role, so class choice affects what equipment a player can bring and how they are expected to support the team. | ||
==Class List== | |||
{| class="wikitable sortable" style="margin:auto;text-align:center;width:90%" | |||
|- | |||
! Class | |||
! General role | |||
|- | |||
| [[File:Class_Assault.png|50px]]<br><b>[[Assault]]</b> | |||
| General front-line rifleman role with flexible primary weapon access. | |||
|- | |||
| [[File:Class_medic.png|50px]]<br><b>[[Medic]]</b> | |||
| Support role focused on keeping teammates alive while still carrying combat weapons. | |||
|- | |||
| [[File:Class_Gunner.png|50px]]<br><b>[[Gunner]]</b> | |||
| Fire-support role built around heavier automatic weapons. | |||
|- | |||
| [[File:Class_Engineer.png|50px]]<br><b>[[Engineer]]</b> | |||
| Utility and explosive-focused role with access to specialized weapons and equipment. | |||
|- | |||
| [[File:Class_radioman.png|50px]]<br><b>[[Radioman]]</b> | |||
| Team-support role associated with radio and support-call equipment. | |||
|- | |||
| [[File:Class_sniper.png|50px]]<br><b>[[Sniper]]</b> | |||
| Precision role focused on scoped and long-range weapons. | |||
|} | |||
==Related Pages== | |||
* [[Primary]] | |||
* [[Secondary]] | |||
* [[Equipment]] | |||
* [[Weapons of Vietnam]] | |||
Latest revision as of 01:29, 15 June 2026
Classes are the loadout roles players choose before spawning. Each class has its own weapon access and battlefield role, so class choice affects what equipment a player can bring and how they are expected to support the team.
Class List
| Class | General role |
|---|---|
Assault |
General front-line rifleman role with flexible primary weapon access. |
Medic |
Support role focused on keeping teammates alive while still carrying combat weapons. |
Gunner |
Fire-support role built around heavier automatic weapons. |
Engineer |
Utility and explosive-focused role with access to specialized weapons and equipment. |
Radioman |
Team-support role associated with radio and support-call equipment. |
Sniper |
Precision role focused on scoped and long-range weapons. |