Range Modifier: Difference between revisions
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Skizmophonic (talk | contribs) Rewrite Range Modifier mechanics page |
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[[Category:Mechanics]] | |||
[[Category:Weapons]] | |||
Range Modifier is a weapon stat that affects how well damage holds up over distance. It is used to help separate close-range weapons from weapons that stay effective farther away. | |||
==How It Is Used== | |||
A higher range modifier means the weapon keeps more of its damage at longer distances. A lower range modifier means damage falls off more sharply as distance increases. | |||
[ | Rifle-caliber weapons usually have stronger long-range performance than pistols or shotguns. Shotguns tend to have the most extreme distance limits because their pellets spread out and lose effectiveness quickly. | ||
==Related Pages== | |||
* [[Damage]] | |||
* [[Bullet Spread °]] | |||
* [[Muzzle Velocity]] | |||
* [[Weapons of Vietnam]] | |||
Latest revision as of 01:41, 15 June 2026
Range Modifier is a weapon stat that affects how well damage holds up over distance. It is used to help separate close-range weapons from weapons that stay effective farther away.
How It Is Used
A higher range modifier means the weapon keeps more of its damage at longer distances. A lower range modifier means damage falls off more sharply as distance increases.
Rifle-caliber weapons usually have stronger long-range performance than pistols or shotguns. Shotguns tend to have the most extreme distance limits because their pellets spread out and lose effectiveness quickly.